#by SNWCreations

execute if score gameState stats matches 1 run tellraw @s {"text": "GAME ALREADY STARTED.","color": "red"}
execute if score gameState stats matches 0 if entity @a[team=runner,limit=1] if entity @a[team=hunter] run function hunterplus:control/start_do
execute if score gameState stats matches 0 unless entity @a[team=runner,limit=1] run tellraw @s {"text": "There are not enough runner (Max count: 1).","color": "red"}
execute if score gameState stats matches 0 unless entity @a[team=hunter,limit=1] run tellraw @s {"text": "There are not enough hunters.","color": "red"}

